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| The unofficial
Half-Life font by Spider. February, 1998 |
| Size: 22k |
Distributer:
Wavelength |
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| The
latest version of the popular texture editing utility, adding support for Half-Life's
.wad3 format. September 28, 1999 |
| Size: 899k |
Distributer:
The Wally Team |
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| Model viewer with
some great features such as import/export of skins, bone rendering and different shading
modes. April 02, 1999 |
| Size: 64K |
Distributer:
The Half-Life
Workshop |
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| Model viewer with
similar great features and skin import/export. April 09, 1999 |
| Size: 28k |
Distributer:
Chumbalum-soft |
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| Sprite source files
and Tutorial from Valve's SDK. April 15, 1999 |
| Size: 64k |
Distributer:
Valve Software |
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| Texture source files
and Tutorial from Valve's SDK. July 02, 1999 |
| Size: 120k |
Distributer:
Valve Software |
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| A compiler
specifically made for Half-Life's gfx.wad, by Spider. July 18, 1999 |
| Size: 249k |
Distributer:
Wavelength |
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| A very easy way to
create correct palettes with team colors for multiplayer skins, including a tutorial. The Skin Tutorial has information about team colors.
By Spider. October 05, 1999 |
| Size: 310k |
Distributer:
Wavelength |
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| An easy-to-use
sprite compiler with a Windows Interface, by Spider. Updated November 20, 1999 |
| Size: 230k |
Distributer:
Wavelength |
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